Stephen Quirk

Principal Artist

Stephen Quirk originated in St. Louis, Mo.  He attended the University of MO at Columbia to study forensic anthropology.  After deciding he didn’t want to spend the rest of his life looking at dead people, he decided to start drawing and painting instead.  His talents took him to Austin, TX, where he worked briefly for Acclaim until an opportunity came up to start a freelance company with a group of other artists.  He then enjoyed several successful years at Big Sesh Studios, creating magazine covers and packaging for various video games. Seizing on another opportunity, he then moved to Champaign, where he works with a great group of talented people, pushing the envelope for next-gen gaming consoles.

Other Staff Members

Keith Self-Ballard
Principal Artist

Matt Boynton
Principal Designer

Nate Ward
Principal Programmer

Katherine (Marlin) Nelson

Jason Fass
QA Analyst

David Cubberly
Senior Associate Producer

Bryan Dillow
Senior Designer

Ryan Hoss

Laurel Brown
Associate UX Researcher

Doug Nelson
Senior Designer

James Hague
Principal Designer

Frank Fisher
Sr. Technical Artist

Mike Wilson
Principal Programmer

Matt Upholz
Senior Artist

Nicholas Sans
Senior QA Analyst