Ryan Hoss



Ryan Hoss has been in the game industry since 2011, creating effects for many games with wildly different art styles and game play mechanics across many gaming platforms.

When he’s not busy creating effects, his hobbies include spending time with his family, reading comic books, cooking, and collecting and playing retro video games. If you want to have a long conversation with him, just start talking about Batman and it’ll never end.

Other Staff Members

Stephen Quirk
Principal Artist

Frank Fisher
Sr. Technical Artist

Camden Bayer
Senior Designer

Nick Owens
Principal Artist

James Hague
Principal Designer

Dave Baranec
Principal Programmer

Clay Mathews
Senior Animator

Stephen Horn
Senior Programmer

Jeff Keely
Senior Programmer

Frank Marquart
Principal Artist

Doug Nelson
Senior Designer

Shawn Lindberg
Senior Programmer

Brandon Bray
Senior Audio Designer

Lyndsey Pendley

Christine Amitrano
Associate Artist