Ryan Hoss



Ryan Hoss has been in the game industry since 2011, creating effects for many games with wildly different art styles and game play mechanics across many gaming platforms.

When he’s not busy creating effects, his hobbies include spending time with his family, reading comic books, cooking, and collecting and playing retro video games. If you want to have a long conversation with him, just start talking about Batman and it’ll never end.

Other Staff Members

Mike Watson
Sr. Community Developer

Alexandra Sokol
Office Manager

Jeff Slutter
Principal Programmer

Nathan Turner
Principal Technical Artist

Greg Moudy
Sr. Technical Artist

Andrew Eads
Senior QA Manager

Marcus Cenci
Principal Outsourcing Manager

Scott Kircher
Principal Programmer

Brian Traficante
Principal Artist

Matt Upholz
Senior Artist

Andy Kelts
Senior Technical Artist

Bob White
Senior Technical Artist

Will Tam
Senior Animator

Mike Freemon
Principal Programmer

Tracy Becker
Accounting Administrator