Staff

John Brunkhart

Sr. Designer

John has been gaming for almost 40 years, which is rather a long time, and remembers Pong Machines and when Space Invaders was ‘the next big thing’.  A graduate of the University of Virginia, John wrote, edited, and did odd jobs at a pen-and-paper RPG company for several years before losing his senses and going to work in the ‘real’ world.  After 15 years there, a good friend helped him realize that he was never happier than when he could work on a game.  Switching careers at the age of 41, John got some education at Vancouver Film School before shopping himself around and somehow catching Volition’s eye.  Now working as an Associate Designer, John’s the oldest ‘new-guy’ on the block and finally learning a trade he enjoys.

 

When not referring to himself in the third person to write his own bio, John likes to walk with his dogs, fly light aircraft, eat at good restaurants and play games and chat with online friends.

Other Staff Members

Ryan Spencer
Senior Programmer

Anne Chilldon
Senior Designer

Pedro Yapor
Artist

George Signore
QA Analyst

Eric Osmundson
Sr. Systems Engineer

Andy Kelts
Senior Technical Artist

Stephen Tobias
Senior Programmer

Stephen Quirk
Principal Artist

Jason Strauman
Associate Producer

Matt Upholz
Senior Artist

James Hague
Principal Designer

Camden Bayer
Senior Designer

Jeff Keely
Senior Programmer

Phil Alexander
Senior Programmer

Keith Self-Ballard
Principal Artist