Staff

Craig Johnson

Senior Artist

Born in Southern California and raised in Illinois, Craig was schooled in Graphic Design with some post graduate work in 3D. This led him to his first job in architectural visualization. After a “very” short stint in gaming in the mid 90’s, he landed a job making art for slot machines with “Real-time 3d”.  This wondrous opportunity led Craig and his growing family to fabulous Las Vegas for many years of creating video slot art in the blistering heat. Having escaped the burning asphalt, he and his family have been transplanted to the “Ill-Noise” again, to eternally replenish their waters and make cool games in the meantime.

Other Staff Members

Donald Young
Associate Designer

Chris Neihengen
Principal Programmer

Jonathan Crompton
Associate Programmer

George Signore
QA Analyst

Chad Dodson
QA Analyst

Christian Ebbecke
Principal Programmer

Rob Gable
Production Manager

Dave Baranec
Principal Programmer

Bobbi Schultz
Associate Designer

Dave Andsager
Principal Programmer

Justin Heath
Senior Programmer

Phil Alexander
Senior Programmer

Matt Currey
Senior Artist

JA Campbell
Associate Writer

Stephen Tobias
Senior Programmer