Staff

Bobbi Schultz

Associate Designer

 

At the age of 5, Bobbi created her first board game- a lovely parody of the classic Snakes & Ladders with all the sophistication of child, entitled ‘Poops & Bladders’. It would be the first of many, and sadly, not the weirdest. Her passion expanded to video game design as technology advanced, and she spent six years in college doing all those geeky things like programming and design theory.

When she’s not working, she’s likely playing card games in a restaurant while the staff give her odd looks, scouring the country for the next tattoo artist to add to her collection, or working out at the gym. If she were an animal, she’d be a dragon, because dragons.

Other Staff Members

Mike Watson
Sr. Community Developer

Craig Johnson
Senior Artist

Shawn Lindberg
Senior Programmer

Doug Nelson
Senior Designer

Pedro Yapor
Artist

Eugene Bellmon
Custodian

Nick Owens
Principal Artist

James Taylor
Principal Artist

Neil Ryan
Senior Programmer

Joe Pagliuco
Associate Programmer

Chris Bruce
Senior Technical Animator

James Torbit
Senior Producer

Darren Kent
Associate Programmer

Brian Traficante
Principal Artist

Bryan Venzen
Artist