Bobbi Schultz

Associate Designer


At the age of 5, Bobbi created her first board game- a lovely parody of the classic Snakes & Ladders with all the sophistication of child, entitled ‘Poops & Bladders’. It would be the first of many, and sadly, not the weirdest. Her passion expanded to video game design as technology advanced, and she spent six years in college doing all those geeky things like programming and design theory.

When she’s not working, she’s likely playing card games in a restaurant while the staff give her odd looks, scouring the country for the next tattoo artist to add to her collection, or working out at the gym. If she were an animal, she’d be a dragon, because dragons.

Other Staff Members

Chris Neihengen
Principal Programmer

Larry Gates
Audio Designer

Will Tam
Senior Animator

Bryan Mentock

Camden Bayer
Senior Designer

Neil Ryan
Senior Programmer

Benjamin Laws
Associate Programmer

Trever Daniels
Technical Artist

Jeremiah Zanin
Principal Programmer

Eric Osmundson
Sr. Systems Engineer

Marcus Cenci
Principal Outsourcing Manager

Craig Johnson
Senior Artist

Nick Lee
Principal Programmer

Keith Self-Ballard
Principal Artist

Dave Andsager
Principal Programmer