Bobbi Schultz

Associate Designer


At the age of 5, Bobbi created her first board game- a lovely parody of the classic Snakes & Ladders with all the sophistication of child, entitled ‘Poops & Bladders’. It would be the first of many, and sadly, not the weirdest. Her passion expanded to video game design as technology advanced, and she spent six years in college doing all those geeky things like programming and design theory.

When she’s not working, she’s likely playing card games in a restaurant while the staff give her odd looks, scouring the country for the next tattoo artist to add to her collection, or working out at the gym. If she were an animal, she’d be a dragon, because dragons.

Other Staff Members

Neil Ryan
Senior Programmer

Brandon Bray
Senior Audio Designer

Jeff Touchstone
Sr. Designer

James Kotzian
Associate Designer

Kyle Hawkins
Associate Designer

Ryan Hoss

Doug Nelson
Senior Designer

Clay Mathews
Senior Animator

James Hague
Principal Designer

Jason Scott
Principal Designer

Rusty Sempsrott
Principal Designer

George Sokol
Senior Artist

Chris Neihengen
Principal Programmer

James Holland
Senior Artist

Darren Dienst
Sr. Designer