Adam Pletcher

Principal Technical Artist


Adam has been with the studio for 21 years.  He was the first (and only) artist on Descent, and the Lead Game Designer on FreeSpace. Since then he has filled a wide variety of Technical Art and leadership roles. Adam is currently the Studio Architect for Technical Art, helping develop core engine tools and technology for all Volition titles.

Other Staff Members

Marcus Cenci
Principal Outsourcing Manager

Frank Marquart
Principal Artist

Mike Watson
Sr. Community Developer

Robert Evinger
Senior Tech Designer

Bryan Venzen

Matt Currey
Senior Artist

Troy Williams
Senior Artist

Neil Ryan
Senior Programmer

Bobbi Schultz
Associate Designer

Connor Kurtz
Associate Technical Animator

Bryan Dillow
Senior Designer

George Signore
QA Analyst

Paul Mattione
Sr. Programmer

Nick Lee
Principal Programmer

Devin Barkley
Senior Help Desk Manager