Adam Pletcher

Principal Technical Artist


Adam has been with the studio for 21 years.  He was the first (and only) artist on Descent, and the Lead Game Designer on FreeSpace. Since then he has filled a wide variety of Technical Art and leadership roles. Adam is currently the Studio Architect for Technical Art, helping develop core engine tools and technology for all Volition titles.

Other Staff Members

Jason Scott
Principal Designer

Bill Sullivan
Senior Designer

Katherine (Marlin) Nelson

Stan Lee

Mike Naumov
Associate Programmer

Eric Osmundson
Sr. Systems Engineer

Jon Meilike
Senior Artist

George Signore
QA Analyst

Ric Liu
Senior Designer

Robert Evinger
Senior Tech Designer

Jonathan Crompton
Associate Programmer

John Brunkhart
Sr. Designer

Joe Pagliuco
Associate Programmer

Rob Gable
Production Manager

Joe Pagliuco
Associate Programmer