Lecture by Jason Hayes and Kenny Thompson at GDC 2007.
As games continue to evolve so does gameplay. With the incredible success of open world sandbox games, Saints Row is one of many that will surely follow. Within this lecture we walk through the creation process of Saints Row’s open world city, Stilwater. It covers the choices made to create what is now a gigantic, complex, and detailed world. This presentation covers the turns we took, consider the mistakes made, and postulate on our future processes.
- Presentation (4.1 MB)