GDC 2011 – Embrace the Database

Lecture by Adam Pletcher at GDC 2011 San Francisco, as part of the Technical Artist Bootcamp

Databases have been around forever, but aren’t widely understood or used by game developers. This session illustrates why every Technical Artist needs the power of databases in their standard bag of tricks. Clear applications for practical problems. Working Python code samples are included.

Download Presentation Materials (.zip)