Lecture by Jason Scott at GDC 2012. Building a cohesive culture across multiple projects, teams, and disciplines is a challenge for any studio. Without a common space for regular interaction and exchange, developers can easily feel isolated and disconnected from other teams. In 2009, the Volition design team implemented…
Tuesday, August 16, 2022
As we approach the release of Saints Row, we here at Volition would like to honor those we’ve lost during development.
Remembering Mi...
Monday, March 26, 2018
This talk, presented at GDC 2018, covers some of the main rendering technologies used on Volition’s ‘Agents of Mayhem’. The prese...
Wednesday, March 21, 2018
Presented at GDC 2018
Volition has created a new and powerful spline-based modeling system. This system has enabled their developers to build a cit...
Monday, August 18, 2014
Volition is proud to have sponsored the 2014 GAAM Summer Invitational Charity Auction last month which raised over $3000 for First Coast No More Ho...
Tuesday, May 27, 2014
Lecture by Alex Mejia
Alex Mejia, Senior Video Editor and Producer at Volition, gives an introductory overview about color management geared toward...
Tuesday, May 27, 2014
Lecture by Dave Bianchi at GDC 2014.
One designer, 90+ vehicles, and only 6 months to go: that was the scenario David Bianchi, Designer at Volition...