Volition sponsors the GAAM 2014 Charity Auction

Volition is proud to have sponsored the 2014 GAAM Summer Invitational Charity Auction last month which raised over $3000 for First Coast No More Homeless Pets and the Wounded Warrior Project. We also donated a unique piece of Saints Row IV concept art that had never been seen outside the studio,…

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Color Management 101

Lecture by Alex Mejia Alex Mejia, Senior Video Editor and Producer at Volition, gives an introductory overview about color management geared towards video game artists.  Key take away: Color management is so that two artists can see the same image when working across multiple displays, or mediums. Color…

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“The Art Direction of Saints Row: The Third”

Lecture by Frank Marquart at GDC 2012. It all started with an internal joke and a word that inexplicably caught on…Exaggereal. Exaggereal became the internal name and catchword of the new art style for Saints Row: The Third. In this presentation, Frank Marquart, the art director of both Saints…

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“Tech-Art Driven Shader Pipelines in 3DSMax”

Lecture by Raymond Stewart at GDC 2007. High level shader development languages have drastically altered the role of the art department in defining the final appearance of next-gen games. With this new level of control comes new layers of complexity in process, tool development, and asset production. Explore the…

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