Volition released The Punisher for PS2, Xbox, and PC. It was the first time Volition released a title for all three platforms simultaneously. The Punisher featured over 100 unique kills, and an innovative interrogation system, which allowed players to control how much fear and pain they inflicted on their opponents.
In June of 2004 we moved to our brand new office space, constructed especially for us. We are the lead tenant in the One Main Plaza building, right in downtown Champaign. The building also houses restaurants, stores and luxury condos.
Red Faction 2 was released just one month after Summoner 2. It featured significant enhancements to our Geo-Mod engine, even better AI, and a more fully-featured multiplayer mode.
Summoner 2 was released, featuring improved graphics, faster load times, and better gameplay.
After releasing in May, it became the #1 selling PS2 game in North America for three weeks, and has since gone on to sell over two million copies worldwide. Red Faction featured our patented Geo-Mod technology, using real-time, physics-based destruction for the first time in a video game.
Summoner was released for the PS2. It was the first of five games that Volition ultimately made for the PS2. Summoner was the first PS2 game from a North American developer to be shown to the press, and it ended up being the #7 launch title in terms of overall…
Volition was acquired by THQ, a publicly-traded California company, giving Volition more financial stability, leaving us free to take on new challenges and pursue the games that we really wanted to create.
Volition shipped FreeSpace 2 a month early, a feat unheard-of in an industry plagued by high-profile games that are late coming to market. FreeSpace 2 received many industry awards, including Sim of the Year and Game of the Year honors from many well-respected industry news sources.
Volition released FreeSpace to strong sales and critical acclaim. It featured the most advanced technology and most powerful multiplayer of any space game at the time.
By mutual agreement of its founders, Parallax split into two closely-affiliated companies, Volition Inc. and Outrage Entertainment. Volition continued Parallax’s work on FreeSpace, an ambitious space action game with advanced mission structure and excellent hardware support.