Adam Pletcher

Principal Technical Artist


Adam has been with the studio for 21 years.  He was the first (and only) artist on Descent, and the Lead Game Designer on FreeSpace. Since then he has filled a wide variety of Technical Art and leadership roles. Adam is currently the Studio Architect for Technical Art, helping develop core engine tools and technology for all Volition titles.

Other Staff Members

James Hague
Principal Designer

James Holland
Senior Artist

Michael Schamer

Joe Wells
Helpdesk Technician

Troy Williams
Senior Artist

Donald Young
Associate Designer

Seth Hawk
Senior Artist

James Taylor
Principal Artist

Jeff Slutter
Principal Programmer

Keith Self-Ballard
Principal Artist

Kyle Hawkins
Associate Designer

Eugene Bellmon

Isaac Vanier
Senior Programmer

Will Tam
Senior Animator

Robert Evinger
Senior Tech Designer