Staff

adam-pletcher

Adam Pletcher

Principal Technical Artist

 

Adam has been with the studio for 21 years.  He was the first (and only) artist on Descent, and the Lead Game Designer on FreeSpace. Since then he has filled a wide variety of Technical Art and leadership roles. Adam is currently the Studio Architect for Technical Art, helping develop core engine tools and technology for all Volition titles.

Other Staff Members

Bob White
Senior Technical Artist

John Lynch
Principal Programmer

Andy Cunningham
Senior Programmer

Doug Nelson
Senior Designer

Bryan Mentock
Artist

Jason Fass
QA Analyst

Devin Barkley
Senior Help Desk Manager

Peter Hartmann
Senior Outsourcing Manager

Isaac Vanier
Senior Programmer

Eric Osmundson
Sr. Systems Engineer

John Brunkhart
Sr. Designer

Cameron Raab
Artist

Will Tam
Senior Animator

Ryan Spencer
Senior Programmer

Dave Baranec
Principal Programmer