Physics of Fun

Lecture by Dave Bianchi at GDC 2014. One designer, 90+ vehicles, and only 6 months to go: that was the scenario David Bianchi, Designer at Volition, had coming onto Saints Row: The Third.  This talk is about taking on an overabundance of especially difficult system design work and turning…

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“Breathing Life into an Open World”

Lecture by Scott Phillips at GDC 2009. Examine the history of populating open worlds and a detailed description and post-mortem of the LIFE system developed by Volition for SAINTS ROW 2. Attendees will learn about the inspiration, organization, methodology, successes and failures of the LIFE system used to add…

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“Python for Technical Artists”

Lecture by Adam Pletcher at GDC 2008. Technical Artists must constantly expand their skillsets to efficiently meet new challenges. Python is an interpreted scripting language uniquely suited to meet the increasing demands of technical art.  Python provides intuitive, fast solutions for many issues facing today’s content creators. This lecture…

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