Ryan Hoss



Ryan Hoss has been in the game industry since 2011, creating effects for many games with wildly different art styles and game play mechanics across many gaming platforms.

When he’s not busy creating effects, his hobbies include spending time with his family, reading comic books, cooking, and collecting and playing retro video games. If you want to have a long conversation with him, just start talking about Batman and it’ll never end.

Other Staff Members

Jeffrey Bielawski

Becky Hicks
Senior Associate Project Manager

Jeff Slutter
Principal Programmer

Frank Marquart
Principal Artist

Chris Neihengen
Principal Programmer

Damien Allen
Senior Designer

Andrew Eads
Senior QA Manager

David Bianchi
Senior Designer

Michael Schamer

James Taylor
Principal Artist

Chris Bruce
Senior Technical Animator

Larry Gates
Audio Designer

Ryan Magliola
Associate Programmer

Jason Fass
QA Analyst

Chad Dodson
QA Analyst