Randy Nash

Senior Designer

From the time he played his first video game, Randy knew that this was the industry for him. Growing up building computers he always had a knack for taking things apart, figuring out how they worked, and then putting them back together (always with a few bolts left over). Randy’s first venture into creating his own game was a short text adventure made in REXX. From there he branched out into learning C++, DirectX.

It wasn’t until he started testing games that he discovered the challenges of designing a game, leading to his eventual move into the realm of a Designer. Now a days, Randy likes to balance his time between making and playing video games, spending time with family, and tinkering with his motorcycle.

Other Staff Members

Ric Liu
Senior Designer

Rob Gable
Production Manager

Casey Fish
Helpdesk Technician

Becky Hicks
Senior Associate Project Manager

Craig Johnson
Senior Artist

Chris Helvig
Principal Programmer

Brenden Ellis
Audio Designer

John Brunkhart

Jason Scott
Principal Designer

Mike Freemon
Principal Programmer

Greg Moudy
Technical Artist

Shawn Lindberg
Senior Programmer

Mike Naumov
Associate Programmer

Doug Nelson
Senior Designer

Susan Cenci
Principal Artist