Nick Owens

Principal Artist

There are many, many kinds of people in this world. Of those, only two kinds of people are ever going to read Nick’s bio. One of those groups is head hunters. The other is family members who still don’t really understand what he does for a living.

Nick is a level artist, and started at Volition after a couple years at its sister company, the late Outrage Entertainment. Before that, he worked for Lockheed Martin drawing the things that blow stuff up for real. The long hours spent making games have not kept Nick from spending long hours playing them.

Other Staff Members

Frank Fisher
Technical Artist

Andrew Eads
Senior QA Manager

Alicia McCoy
Associate QA Analyst

Michael Ambrose
HR Generalist

Adam Pletcher
Principal Technical Artist

Luis Rios
Associate Technical Animator

Damien Allen
Senior Designer

Andy Cunningham
Senior Programmer

Chris Neihengen
Principal Programmer

David Cubberly
Senior Associate Producer

Laurel Brown
Associate UX Researcher

Joe Taylor
Senior Programmer

JA Campbell
Associate Writer

Matt Currey
Senior Artist

James Hague
Principal Designer