James Taylor

Principal Artist

Growing up in a cardboard box in windy rural South Wales, James discovered art by scribbling on the walls in crayon. For many years dreamed that he would get to work as a games artist (or possibly work on science fiction movies featuring giant robots and laser whips—he was young, and there was no rush to decide).  Eventually, through the wonders of the modern interweb highway, he got a job working on GBA titles in Leeds (UK) and was partly responsible for Barbie Horse Adventures and inversely the GBA version of Max Payne.  Finally he met a lovely American girl, moved, married her, and somehow ended up in a cardboard box in windy rural Champaign working at Volition as an “artist”.  He no longer uses crayons – that’s progress for you.

Other Staff Members

Clay Mathews
Senior Animator

Jeremy Moncauskas
Associate Designer

Chris Helvig
Principal Programmer

Cameron Raab

Nicholas Sans
Senior QA Analyst

Lyndsey Pendley

Christian Ebbecke
Principal Programmer

Larry Gates
Audio Designer

Jeffrey Massung
Principal Programmer

Jason Blair
Principal Writer

Justin Heath
Senior Programmer

Ric Liu
Senior Designer

Casey Fish
Helpdesk Technician

Mike Naumov
Associate Programmer

Leslie Hess
Career Development Manager