Bobbi Schultz

Associate Designer


At the age of 5, Bobbi created her first board game- a lovely parody of the classic Snakes & Ladders with all the sophistication of child, entitled ‘Poops & Bladders’. It would be the first of many, and sadly, not the weirdest. Her passion expanded to video game design as technology advanced, and she spent six years in college doing all those geeky things like programming and design theory.

When she’s not working, she’s likely playing card games in a restaurant while the staff give her odd looks, scouring the country for the next tattoo artist to add to her collection, or working out at the gym. If she were an animal, she’d be a dragon, because dragons.

Other Staff Members

David Bianchi
Senior Designer

Jim Boone
Studio Development Director

Nick Lee
Principal Programmer

Ryan Magliola
Associate Programmer

Dave Andsager
Principal Programmer

David Cubberly
Senior Associate Producer

Becky Hicks
Senior Associate Project Manager

George Signore
QA Analyst

Randy Oberlerchner
Principal Programmer

Tim Wasson
Principal Artist

Paul Mattione
Sr. Programmer I

Alicia McCoy
Associate QA Analyst

Jeff Slutter
Principal Programmer

Christian Naylor

Will Alberts
Senior Programmer