Bobbi Schultz

Associate Designer


At the age of 5, Bobbi created her first board game- a lovely parody of the classic Snakes & Ladders with all the sophistication of child, entitled ‘Poops & Bladders’. It would be the first of many, and sadly, not the weirdest. Her passion expanded to video game design as technology advanced, and she spent six years in college doing all those geeky things like programming and design theory.

When she’s not working, she’s likely playing card games in a restaurant while the staff give her odd looks, scouring the country for the next tattoo artist to add to her collection, or working out at the gym. If she were an animal, she’d be a dragon, because dragons.

Other Staff Members

Bobbi Schultz
Associate Designer

Chris DuBois

Nicholas Sans
Senior QA Analyst

Ryan Hoss

Mark Allender
Principal Programmer

Ashley Jerome
Senior QA Analyst

Mike Watson
Community Developer

JA Campbell
Associate Writer

Clay Mathews
Senior Animator

Don Elmore
Manager, IT

Frank Fisher
Technical Artist

Thaddeus Sasser
Principal Designer

Sean Koske
Senior Artist

Jeff Keely
Senior Programmer

Kyle Hawkins
Associate QA Analyst