Adam Pletcher

Principal Technical Artist


Adam has been with the studio for 21 years.  He was the first (and only) artist on Descent, and the Lead Game Designer on FreeSpace. Since then he has filled a wide variety of Technical Art and leadership roles. Adam is currently the Studio Architect for Technical Art, helping develop core engine tools and technology for all Volition titles.

Other Staff Members

Kyle Hawkins
Associate QA Analyst

Scott Honningford
Senior Programmer

Andy Kelts
Senior Technical Artist

Chris Bruce
Senior Technical Animator

JA Campbell
Associate Writer

Brandon Bray
Senior Audio Designer

Eric Warman
Senior Artist

Casey Fish
Helpdesk Technician

Tracy Becker
Accounting Administrator

Connor Kurtz
Associate Technical Animator

John Brunkhart

Stephen Quirk
Principal Artist

Benjamin Laws
Associate Programmer

Ryan McCabe
Senior Designer

Troy Williams
Senior Artist