Adam Pletcher

Principal Technical Artist


Adam has been with the studio for 21 years.  He was the first (and only) artist on Descent, and the Lead Game Designer on FreeSpace. Since then he has filled a wide variety of Technical Art and leadership roles. Adam is currently the Studio Architect for Technical Art, helping develop core engine tools and technology for all Volition titles.

Other Staff Members

Chris Helvig
Principal Programmer

Randy Nash
Senior Designer

Tim Wasson
Principal Artist

Ric Liu
Senior Designer

Mitch Cronin
Associate Producer

Brandon Bray
Senior Audio Designer

John Lynch
Principal Programmer

John Lytle
Senior Programmer

Ashley Jerome
Senior QA Analyst

Jon Meilike
Senior Artist

Alexandra Sokol
Office Administrator

Jeremiah Zanin
Principal Programmer

Zavian Porter

Becky Hicks
Senior Associate Project Manager

Ryan McCabe
Senior Designer