Adam Pletcher

Principal Technical Artist


Adam has been with the studio for 21 years.  He was the first (and only) artist on Descent, and the Lead Game Designer on FreeSpace. Since then he has filled a wide variety of Technical Art and leadership roles. Adam is currently the Studio Architect for Technical Art, helping develop core engine tools and technology for all Volition titles.

Other Staff Members

Jeffrey Bielawski

Scott Kircher
Principal Programmer

Andy Cunningham
Senior Programmer

Kyle Hawkins
Associate Designer

Jim Boone
Studio Development Director

Frank Fisher
Technical Artist

Robert Evinger
Senior Tech Designer

David Kizale
Senior Audio Designer

April Nance
Career Development Manager

Marcus Cenci
Senior Outsourcing Manager

Tim Wasson
Principal Artist

Lorcan Murphy
Senior Designer

Peter Hartmann
Senior Outsourcing Manager

John Brunkhart

Ryan Magliola
Associate Programmer